Here’s a shader script that puts a radial gradient in your shader. I use this for masking on other things. Thought it would be a cool thing to have available to you guys!Radial Download
Been spending some of my time working on my CG shaders for unity. Sadly I cant upload the whole package with texutres for you to play with cause my site wont let me yet… BUT ill figure out how to take care of that and just give ya a link to the shader its self for now.
The way this shader works its using a very very liberal Use of masking and lerps. I use ranges to give the user controls over the shader, also a handy way of no needing to clamp a ton of different values! Please note that this isn’t a light weight shader, so its not mobile friendly. If people are interested ill post a more mobile vertex render one that has only 2 maps going on. Rather then the Per Pixel PBR one that we have now.Weather Download